I have used a article by Henry Stuart on ‘Visualise’ to gain an understanding of how much an editorial client would pay for VR. The website lists three example costs of VR productions:
Example project costs
- Voxi Unframed with Sigrid – £15,000
- Walk with Penguins – £40,000
- Dublin in the Dark – £90,000
‘There are a huge number of factors that contribute towards whichever end of the scale this falls on. Broadly speaking though, once you’ve understood the objectives of creating a piece of immersive 360 video content, there are two main approaches in scoping out a VR 360 job – on a tight budget or for highest quality. If there is a tighter budget then we work out the best solution to scale back so not to compromise the user experience. This ranges from reduced size team, perhaps hiring less lighting, minimising time on set/location, using simpler cameras and spending less time in post. Naturally the opposite is true for shoots that focus on quality and output over budget.’
This company’s pricing suggests that they are offering state of the art Virtual Reality which is something that I would not be able to achieve. However creating some sort of VR is possible and depending on the quality and length of the video I think I would be able to charge between £500 – £3000.
If it was a short low budget video then the price could be reasonably low as I would rent a cheap 360 degrees camera off FatLama (which I would add to the invoice) and the production of it wouldn’t be too different to working with normal video.
However if it was a bigger production I would probably require an assistant to help with the lighting as well as renting the lights and the VR Camera (potentially the Nokia OZO).
Unfortunately I wouldn’t be able to rent out the Nokia OZO just to practice creating VR video. However as I stated in my previous post I could possibly rent a cheaper 360 degrees camera for a few days and see what I come up with. If I create something of a decent standard it may be of interest to me to pitch it to some companies.